VGC Day 27: Awesome Epic Amazing

Welcome back to our 30 day video game challenge! If you’d like to catch up with the other days, click here.


Day 27! We’re close to finishing our first-ever Video Game Challenge! Our topic today is totally awesome.

Day 27: What video game scene is the most epic?

See, the word “epic” here can be a little misleading. The word “epic” is commonly used now to denote something that is “really cool.” It’s taken the place of the word “awesome” in that regard, which is funny because “awesome” originally meant impressive or awe-inspiring, but now informally means something that’s excellent or, you guessed it, “really cool.”

But originally, the word “epic” was meant to describe something of tremendous length and depth. Reading (or producing) an epic poem was (and is) an extreme undertaking, and these sagas often were of legendary or heroic deeds.

So, instead of talking about a scene in a game that looked pretty cool, I started thinking about something in a game that was truly “epic.”

Of course, what could be more epic than a 30-year span of unique legends in the same universe?

For me, the most epic scene in a video game is one that, sadly, no one else has ever thought was all that special. In The Legend of Zelda: Twilight Princess, Link eventually stumbles upon the Temple of Time and, via magic, opens a doorway to the way the now-ruined temple once looked. When Link opens the door, the player is able to see both what is and what was at the same time, hearkening back in a very real and observable way to all the stories that came before it.

temple of time TP

I remember sitting there with my mouth open, before Link ran around in the temple like a complete fool as I tried to map Ocarina of Time‘s Temple of Time onto this one’s floor plan. Considering Link’s heroic deeds, remembered in legend after legend, this visual representation of a door to past stories and past lives is one of the most epic scenes I’ve come across in a game.

What about you? What epic scenes have you experienced? It doesn’t have to be “epic” like the definition I used 🙂 Let me know in the comments!

Thanks for stopping by, and I’ll see you soon,
~ Athena


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9 comments

  1. There are just so many. For me some of the more recent examples would be the Jack boss fights in Resident Evil 7 in VR, the final ending of Nier Automata, the first time you enter and activate a Remnant vault in Mass Effect Andromeda, the insane ending sequence of Call of Duty Infinite Warfare, finally beating the ultimate challenge puzzle in The Witness, and basically every boss fight in Bloodborne, especially with that amazing boss fight music.

    Liked by 1 person

    1. More great scenes! I’ve heard Nier Automata is just a great game all around, and I agree that the sequence following activating a Remnant vault in Andromeda is pretty memorable. My friend played Bloodborne, and she said the same thing.It’s really cool how some scenes just stick with you, right?

      Liked by 1 person

  2. I think I overuse the word epic but I don’t care. It’s just so epic! I really liked that scene in Twilight Princess too. Some totally epic video game moments for me:

    Ocarina of Time: When Adult Link steps off the pedestal with the Master Sword, after being sealed away for 7 years. The world is in ruins, but there’s hope he can vanquish evil and set things right. He also looks really awesome! I’ll never forget that moment.

    FF XIII: The game’s opening scene where a certain badass protagonist fights her way off of a doomed train full of condemned people. It showed how strong she is, and that she is willing to overcome anything to protect the people she cares about. She instantly became my idol.

    FF XIII-2: I’ll say there’s some intriguing time paradox things going on. I loved the epic part when Serah finally meets up her brave big sis again, and important things are explained (I’m tip toeing around spoilers). Up until that point I was all like: “Come on, Serah! We have to find Lightning.” haha

    Lightning Returns: The lead up to the last boss had me on the edge of my seat with its epicness. The atmosphere is so dark, plus the entire world is literally minutes away from dying. After the final boss was downed, I almost started crying like a baby during the ending scenes. I essentially came to the same self-realizations Lightning did. It was also the first time she fully let her guard down, showing her emotional “weaknesses”. The overall ending was epically beautiful, but also bittersweet for me. I knew it was the conclusion to the entire 300+ hour journey, over 3 games, that I spent fighting with Lightning. Goodbyes are hard, even with fictional special people 😦

    Horizon Zero Dawn – Due to spoilers, I can’t say anything other than OMG!

    Oops! Did not mean to ramble so much. Feel free to moderate me for spam 🙂

    Liked by 1 person

    1. Yes! That scene in Ocarina of Time was definitely amazing! And you keep trying to convince me to play this Final Fantasy 13 game… I’ll have to pick it up at some point…….. it sounds pretty cool 😉 Also, thank you for not spoiling Horizon: Zero Dawn, although I can only imagine how full of epicness it is!

      You are always free to come and ramble! (PS you’re not rambling) At any rate, long comments are welcome and I enjoy reading them!

      Liked by 1 person

  3. A few ust popped in my head while reading this.

    The opening battle scene in FF XII had me super excited as the game painted a picture of Lord of the Rings meets prequel Star Wars dogfighting. Sadly the game was not that at all.

    More interactive than that: the Leviathan battle in FFXV and leaving the Vault in Fallout 3. Similar to the F3 example, leaving the Shrine of Resurrection in Breath of the Wild evoked the same feelings.

    Liked by 1 person

    1. Very cool! I saw a let’s play of Fallout 3, and that really was a pretty cool thing to watch, so I can only imagine playing it. FFXV and BotW are still on my to-play list, but I’m not surprised that they provided some amazing moments!

      Lord of the Rings meets Star Wars sounds amazing… too bad the rest of the game didn’t live up to its own hype 😉

      Liked by 1 person

  4. I like your definition of epic much better. Though I’m perfectly fine with the fact that language changes (I’m a descriptive grammarian as opposed to the prescriptive one of my foolish youth), in this case, it’s much easier to pinpoint with the more specific definition. Our era looooves its hyperbole.

    Final Fantasy has a LOT of epic scenes. I could probably think of at least one per game, but I think I’m going to go with the opening scene of Final Fantasy IX. It has what I’d call a cold opening where the title screen/credits don’t show up until after an initial scene. It’s extremely cinematic in showing the grand castle of Alexandria, panning out to see the entire structure with this beautiful sweeping music that gives you chills. I remember I was very offput by the demo, because prior to that all other Final Fantasies opened with the title (or at least the ones I’ve played), but once I got used to it, I loved how they did it.

    Like

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