Breath of the Wild set out to recapture the original Legend of Zelda’s feeling of open exploration. But can such a huge game guide the player’s first steps without taking away their freedom?
Welcome to Part 3 of my “First Steps” project which focuses on restrictions, guidance, and freedom in the initial moments of open world games. You may find it helpful to visit Part 1 for an introduction to the project and an overview of my line of inquiry. Last week I talked about The Elder Scrolls V: Skyrim, and in the coming weeks, I’ll be playing Horizon Zero Dawn, Fallout 4, The Witcher 3: Wild Hunt, and Grand Theft Auto V.
I hope you enjoy my observations and brief reflections on the opening of The Legend of Zelda: Breath of the Wild.
The Legend of Zelda: Breath of the Wild — Developed by Nintendo, Mar. 3, 2017
- Played on Nintendo Switch
- Time played: 2 hours, 12 minutes
Spoiler Warning: While I avoid major spoilers for the games discussed as part of this project, know that minor spoilers may lie ahead. Discussion of each game’s plot/narrative…
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