Fantastic thoughts on how Skyrim establishes itself as a world and pulls the player in! What did you think of the game’s opening? Join the discussion!
Welcome to Part 2 of my “First Steps” project, which focuses on restriction, guidance, and freedom in the initial moments of open world games. You may find it helpful to visit Part 1 for an introduction to the project and an overview of my line of inquiry. In the coming weeks, I’ll also be playing The Legend of Zelda: Breath of the Wild, Horizon Zero Dawn, Fallout 4,The Witcher 3: Wild Hunt, and Grand Theft Auto V.
I hope you enjoy my observations and reflections on the opening of Skyrim!
The Elder Scrolls V: Skyrim — Developed by Bethesda Softworks, Nov. 11, 2011
- Played on PlayStation 4
- Time played: 51 minutes
Spoiler Warning: While I avoid major spoilers for the games discussed as part of this project, know that minor spoilers may lie ahead. Discussion of each game’s plot/narrative elements does not exceed the first 2 1/2 hours…
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Never played. Want to, but likely never will due to that time thing 😦
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