How fantastic! The kind Couch Petito nominated AmbiGaming Corner for a Unique Blogger Award! He’s a great guy with some fantastic articles, and I’m so happy to be following him here on good ol’ WordPress. Check him out if you haven’t already!
- Display the award logo on your blog.
- List the rules.
- Thank the blogger who nominated you and provide a link to their blog.
- Mention the creator of the award and provide a link as well.
- Tell your readers three things about yourself.
- Answer five questions from the nominator.
- Nominate from 10 to 20 bloggers.
- Notify the bloggers by leaving a comment on their blog.
- Ask your nominees any five questions of your choice, including one weird or funny question.
- Share the link to your best post.
Three Things About Me
- I’m ambidexterous
- I enjoy cooking and baking
- I play video games on whatever difficulty level I think will be the most fun and will also let me complete the game based on how much time I have to devote to it.
Alrighty, since I think that I’m one of the most uninteresting people, let’s jump right ahead to the questions, shall we?
What’s your favorite music from a video game?
Ooo this is a tough one. I actually tend to enjoy all sorts of music from games, from the lovely 8-bit themes from Mega Man II to the orchestral arrangements of modern games like Dragon Age to the movie-esque music from the likes of Metal Gear.
When it comes to video game music within the game, though, I like when it matches what’s going on in a way that compliments the story, which I suppose is a vague way of putting it, since that really is a subjective thing to say, but isn’t that how music is?
For a real “ear worm,” though, other than the pieces I’ve blathered on about elsewhere on this site, I’d have to say the music from the first level of The Impossible Game is like this. It certainly compliments what’s going on, and cues the player for the different sections as well. When music (specifically rhythm) is paired with muscle movements (i.e., you sync your movements to the beat of the music), the brain actually begins to anticipate the movement and makes the movements more efficient, accurate, and use less energy.
When given the choice of a Hero playthrough or Evil playthrough, which do you do first and why?
I rarely play games through more than once anymore (with a few exceptions) so I usually play as a hero so I can leave the game with the satisfaction that I “saved the world.” But if you’ve been following the Year of the RPG, you might be seeing different sorts of playthroughs…
What’s a game that you started but never finished because it was either too difficult, or it was just not for you (and why?)
I can’t think of a game I quit because it was too hard. I started Lord of the Rings: War in the North but stopped because I didn’t like it, similar to my experience with Two Worlds II. I just… didn’t have fun with either of them, which was a shame because I really wanted to like War in the North. I’ve vented about them here but even though these games have fans, they just didn’t do much for me.
And Adventure Rules, whose community events and fantastic posts on tabletop gaming inspire me to continue improving my writing and are slowly wearing down my hesitance at trying my hand at tabletop RPGs…
- What’s your favorite kind of movie snack?
- Is there an upcoming game you are particularly excited for? Which one is it, if any?
- Name one piece of music from a game or movie that you think everyone should listen to at least once.
- Pick a game at random and share what the first line of spoken dialogue is. Do you think that line introduces the game well?
- If you could write a guest post for any other gaming site (WordPress or otherwise), which would you write for and why?
Again, I invite anyone who would like to answer the questions to do so in the comments or in their own posts!
Thank you again to the great Couch Petito for the nomination! I’m looking forward to reading the nominees’s answers, as always!
Thanks for stopping by, and I’ll see you soon,
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