education
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Git Gud, Git Planning (Part 3 of 6)
Git gud at games, git gud at life! Our planned-out part 3…



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Games, Assassin’s Creed, and Learning
Assassin’s Creed Origins tried to bridge the gap between education and entertainment, but can games educate without being edutainment?
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Turning Off: Video Games, Screen Time, and Children
What if I told you that screen time was the enemy? What if I told you it was also an ally?
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Game Smarter, Part II: Pimp Your Life
How does gamification change our behaviors? How can we harness this powerful tool?
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Game Smarter, Part I: Finding Gamification
Is gamification really all its cracked up to be?
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Pathlogizing Play
A response to a recent article defending video games against false claims about addiction.





