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  • Diagnosing Senua

    Diagnosing Senua

    Diagnosing Senua from Hellblade: insightful or futile?

    Aug 8, 2018
    Diagnosing Bad, Games and Psychology
    delusions, depression, diagnosis, games, hallucinations, Hellblade, psychiatric, psychology, Senua, Senua’s Sacrifice, video games, what psychiatric disorder does Senua have
  • Metacognition: Keeping Up With The…

    Metacognition: Keeping Up With The…

    Keeping up with gaming news can be difficult. What’s our secret? It’s surprisingly simple. (No, really).

    Aug 6, 2018
    Metacognition
    blog, blogging, games, google alerts, increase traffic, news, social media, video games
  • A Case Study of Amiibo Addiction

    A Case Study of Amiibo Addiction

    The sad tale of amiibo addiction…

    Aug 4, 2018
    Games and Psychology
    amiibo, blog, clinical, collecting, collection, figurines, games, hobby, humor, Nintendo, parody, video games
  • Totalitarian Tea Time: Marjolaine vs. Bowser

    Totalitarian Tea Time: Marjolaine vs. Bowser

    Blogger Blitz comes to AmbiGaming, and it’s a battle of wits over steaming hot tea…

    Jul 30, 2018
    AmbiGaming Corner
    BioWare, Black Sheet, blogger blitz, Bowser, crossover, Dragon Age, games, Leliana, Mario, Marjolaine, Nintendo, Pauline, Princess Peach, Super Mario Bros., Switch
  • AmbiGaming Corner: An Unexpected Announcement

    AmbiGaming Corner: An Unexpected Announcement

    Something I’ve been putting off talking about…

    Jul 30, 2018
    AmbiGaming Corner
    announcement, blog, games, life, unexpected announcement, video games
  • Adventuring for Adventure’s Sake: A Reason to Game

    Adventuring for Adventure’s Sake: A Reason to Game

    Are games fun with a purpose? Or are they simply fun for fun’s sake?

    Jul 26, 2018
    Games and Psychology, Year of the RPG
    adventure, adventure for adventure’s sake, Baldur’s Gate, gamer, games, gaming, hobbies, in defense of gaming, opinion, playing, playing games, video games, Witcher III
  • Metacognition: Getting In the Game

    Metacognition: Getting In the Game

    Sometimes, you just gotta do it…

    Jul 23, 2018
    Metacognition
    definition, games, inspiration, Metacognition, rituals, symbolic behaviors, task analysis, video games
  • Turning Off: Video Games, Screen Time, and Children

    Turning Off: Video Games, Screen Time, and Children

    What if I told you that screen time was the enemy? What if I told you it was also an ally?

    Jul 18, 2018
    Game Advocacy, Games and Psychology
    child development, development, education, games, psychology, screen time, technology changing brain, video call, video games
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