advocacy
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Answering Big Questions #012: How Can Video Games Be Healthy?
A nice assumption that they are. It’s just a matter of defining how.
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Games, Assassin’s Creed, and Learning
Assassin’s Creed Origins tried to bridge the gap between education and entertainment, but can games educate without being edutainment?
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Can Games Go Too Far?
Well, can they?
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Access Games
Who’d say no to making games a little more accessible, right? It might be easier than you think!
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Answering Big Questions #006: Video Games and Violence
Video games and violence. Why are we here again?
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D(etermining) L(udic) C(ommerce)
DLC is so prevalent today, with varying rates of success. Can it ever be used well, or is it just the bane of a gamer’s existence?
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Game Smarter, Part I: Finding Gamification
Is gamification really all its cracked up to be?










