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  • Metacognition: Removing Monkeys

    Metacognition: Removing Monkeys

    Sometimes, a situation arises while gaming that just haunts you…

    Jun 25, 2018
    Metacognition
    Baldur’s Gate, Dragon Age: Origins, Dynaheir, Final Fantasy XIII, gaming, guilt about gaming, mage, magic user, Metacognition, Morrigan, never play as a mage, role playing game, RPG
  • Year of the RPG: Greetings from Baldur’s Gate, Part III

    Year of the RPG: Greetings from Baldur’s Gate, Part III

    One final letter from Baldur’s Gate before we bid another adventurer farewell…

    Jun 22, 2018
    Baldur’s Gate
    Baldur’s Gate, Beamdog, BioWare, blog, games, Imoen, letters, PC games, RPG, video games, Year of the RPG
  • The Interesting Case of Baldur’s Gate: How I Lumbered My Way Through DnD

    The Interesting Case of Baldur’s Gate: How I Lumbered My Way Through DnD

    A BioWare fangirl’s tempered thoughts on Baldur’s Gate. Fangirl *and* tempered? Can such a thing exist?

    Jun 20, 2018
    Baldur’s Gate, The Interesting Case of…, Year of the RPG
    2nd edition, Advanced Dungeon & Dragons, analysis, Baldur’s Gate, Baldur’s Gate Enhanced Edition, Beamdog, BioWare games, blind playthrough, games, long form review, review and analysis, video games
  • Metacognition: Once More, With Feeling

    Metacognition: Once More, With Feeling

    Some games deserve a second look, don’t they?

    Jun 18, 2018
    Metacognition
    BioWare, Dragon Age, Dragon Age II, Folklore, games, Legend of Zelda, Metacognition, Nintendo, Remember Me, second chance, Skyward Sword, video games, Zelda
  • I Need Scissors! 61! And Other Reasons We Should Fear the Reapers

    I Need Scissors! 61! And Other Reasons We Should Fear the Reapers

    By reading this article you consent to the terms and conditions stated herein.

    Jun 14, 2018
    Game Advocacy, Games and Psychology
    AI, alternative facts, behavior modification, cambridge analytics, confirmation bias, games, Metal Gear Solid, psychology, reality, social media, Sons of Liberty, technology, video games
  • Metacognition: Controllers for Everyone!

    Metacognition: Controllers for Everyone!

    Is accessibility really that important in games, or should we all just make due with what we’ve got?

    Jun 11, 2018
    Metacognition
    accessibility, curb cut, disabilities, games, gaming, Metacognition, opinion, video games
  • Year of the RPG: Greetings from Baldur’s Gate, part II

    Year of the RPG: Greetings from Baldur’s Gate, part II

    Imoen checks in again with more tales of Baldur’s Gate adventures!

    Jun 8, 2018
    Baldur’s Gate
    Baldur’s Gate, Beamdog, BioWare, dungeons & dragons, games, Imoen, letters, role playing, RPG, video games, Year of the RPG
  • Can Games Go Too Far?

    Can Games Go Too Far?

    Well, can they?

    Jun 6, 2018
    Game Advocacy, Uncategorized
    Active Shooter, advocacy, discussion, entertainment, game, games, Steam, video games, violence, war games
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