Video games and violence. Why are we here again?
Are you a good gamer, or a bad gamer? Maybe you’re not a gamer at all. It depends who you ask.
What makes a fanboy rage? What causes such extreme reactions within a community?
A new diagnosis, some new criteria, and a whole new can of worms…
DLC is so prevalent today, with varying rates of success. Can it ever be used well, or is it just the bane of a gamer’s existence?
It’s been a great year for protagonists that are women. So what are we complaining about now??
How does gamification change our behaviors? How can we harness this powerful tool?